Congrats everyone on a successful performance! People in the audience liked it too. Let's get going on some followup performances. Here are some things to consider for the next gigs:
- Instead of doing 5 acts on a gig, let's try some breakouts: maybe one or two different acts per gig, which means you can play for longer.
- We need to elevate the main speakers, so they're at ear level or higher - more than anything else, doing this will help the overall sound.
And now that we're getting sound to work, and our Max patches aren't blowing up, we need to start thinking about some musical issues:
- One of the potential problems with laptop gigs is that it can be impossible to tell who's actually playing what at a given moment. While this can be cool, it quickly (for me anyway) gets tiring. When you're making your patches and planning your pieces, try to keep clear who is making which sound.
- Similarly, if you add too much processing to instruments or vocals, it starts to sound muddy. Ideally every sound file and processing should have a reason for being. It's like orchestration: if everybody plays all the time, the result is a gray, washed-out sound.
- Finally (this is more related to your final project) if you're creating a patch for improvisation & munging sound (like Kenaxis, a few posts below), you're really making an instrument, or a hybrid between instrument and composition. Keep in mind that traditional instruments such as pianos and guitars have developed over hundreds of years, and represent the pinnacle of instrument design. In other words, making an instrument is a non-trivial exercise. Figure out what you need your instrument/improvisation tool/composition to do, and plan carefully. We'll be spending some class time on these issues in the coming weeks. Good luck!